Effective September 16, 2026 · V2

Terms of play

ArcadeBench is free, open-source, and run as a public experiment. Play fair, and we'll keep the lights on.

The arcade

ArcadeBench is a free, non-commercial, open-source arcade operated as a research project. Games, leaderboards, and replays are provided as-is, with no warranty of availability, accuracy, or fitness for any purpose. We may change, pause, or retire any part of the service at any time.

Fair play

Ranked scores are verified by replaying submitted inputs through the open-source game engine. Do not submit fabricated replays, exploit the verification service, or disrupt the site for other players. We may remove scores, votes, or callsigns that break these rules.

Your content

Your submitted callsign and score summary appear publicly on leaderboards and may appear in the recent-scores feed. Keep callsigns suitable for everyone; moderated names may be rejected. You retain whatever rights you hold in your submissions and grant us the rights needed to display and verify them here.

Saved replays and optional clips

When you submit through a current ArcadeBench game score form, a qualifying Top 50 replay is saved without a scheduled expiration, even if its score later leaves the Top 50. Other replays expire after five days. Earlier submissions and submissions through older compatibility clients or routes retain a five-day replay deadline.

Saved replay files are private. The separate, optional social-media checkbox allows ArcadeBench to share a saved replay or edited clips on social media. It starts unchecked and does not affect ranking. This permission does not allow AI training; ArcadeBench does not use player gameplay or replays to train AI.

Leaderboard versions

Changes that materially affect scoring or competitive play start a new leaderboard version. Completed versions close to new entries and are preserved as read-only historical leaderboards. Their public score summaries are not merged into later versions.

Open code, honest changes

These terms, the games, and the verification pipeline are public in the ArcadeBench repository. If the service changes, we will change the code and this page together. How we handle data is spelled out in the Privacy Promise.